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Next-Gen Consoles

Next-Gen Games Consoles Launch: Will it just be the same as the last one?


If there’s one thing that seems pertinent about next-generation consoles, it’s this; the more everything changes, the more it stays the same.


A smaller jump that celebrates improvement over revolution, the transition from one cycle to its successor has been criticised for what might be considered as baby-steps. A huge amount has changed since the Xbox 360 launched way back in 2005, however.
Here are some of the biggest changes (and similarities) between then and now.
Downloadable games and content – not so similar

Easily one of the most noticeable changes between the generations, a huge range of games (including every PS4 release) is downloadable right from the off this holiday season. Back in the days of the Xbox 360, such choice wasn’t available; the most you could pull on to your paltry 20GB hard-drive were arcade games or new skins for the likes of Kameo: Elements of Power. Now we can play AAA releases while they’re downloading. We’ve come an awful long way in the intervening eight years.
DLC is an equally notable addition over the 360/PS3 generation, even if add-on packs had existed for some time on PC. While the mid 2000s had us scoffing at horse armour for The Elder Scrolls IV: Oblivion, it’s now part of the furniture for many gamers. It may not be perfect or cheap in all cases, but it’s nice to know that our favourite games don’t have to end when we reach the credits.
Cross-gen games – an old habit

We often like to complain about how publishers care more about their bottom line than us, but you could never argue that they’re strong-arming consumers into the next generation. Many big-name franchises are straddling the line this year, though this isn’t as unusual an occurrence as it looks. A quick examination of the Xbox 360 or PS3’s launch will reveal that many of their games were also available on prior machines, so finding the last half-decade’s biggest names appearing on both sides of the fence this time is fairly normal. A lot of us have said that there’s no reason to invest yet due to that factor, but it’s refreshing to learn that this isn’t the conservative cop-out it may appear to be.
Mass appeal – the dirty words

Whereas the Xbox 360 and PS3 made waves primarily with gamers when they hit stores half a decade ago, the explosive success of the Wii, DS and Kinect have changed the way this industry works forever. Now console launches are aiming at a far broader audience, as evidenced by Microsoft’s untiring celebration of its TV features and ‘casual’ (I hate that word) audiences.
Even if the gaming community was nonplussed at this approach, it sends a hugely positive message about gaming’s popularity when a major outfit casts the net so wide. What will the next generation’s launch look like if this continues?


Did you pick up an Xbox 360 or PS3 at launch? If so, what are your memories of the last generation? Let me know in the comments below or on Twitter @Gadgetechnews
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